![]() ![]() I hereby grant any person the right to use any code I post, that I am the original author of, on the forums, unless I've specifically stated otherwise in the code or the thread post. Teach a programmer to debug and he can do his work for a lifetime - by Chirag Gude Give a programmer the correct code and he can do his work for a day. Also, if it doesn't work on XP I can't help with that because I don't have access to XP, and I'm not going to. Use SetMouseDelay to change the length of the delay.If I posted any code, assume that code was written using the latest release version unless stated otherwise. This delay also occurs after the movement of the mouse during the drag operation. There is an automatic delay after every click-down and click-up of the mouse (except for SendInput mode). However, this is generally not needed for the SendInput/Play modes because they automatically postpone the user's physical mouse activity until afterward. The BlockInput command can be used to prevent any physical mouse activity by the user from disrupting the simulated mouse events produced by the mouse commands. The speed parameter or SetDefaultMouseSpeed can be used to reduce the speed (in the default SendEvent mode only). Some applications and games may have trouble tracking the mouse if it moves too quickly. However, dragging via SendPlay might not work in RichEdit controls (and possibly others) such as those of WordPad and Metapad. The SendPlay mode is able to successfully generate mouse events in a broader variety of games than the other modes. To visually move the mouse more slowly - such as a script that performs a demonstration for an audience - use SendEvent Īnother advantage of the method above is that unlike MouseClickDrag, it automatically compensates when the user has swapped the left and right mouse buttons via the system's control panel. Speed is ignored for SendInput/Play modes they move the mouse instantaneously (though SetMouseDelay has a mode that applies to SendPlay). If omitted, the default speed (as set by SetDefaultMouseSpeed or 2 otherwise) will be used. Note: A speed of 0 will move the mouse instantly. The speed to move the mouse in the range 0 (fastest) to 100 (slowest), which can be an expression. Coordinates are relative to the active window unless CoordMode was used to change that. The x/y coordinates to drag the mouse to (that is, while the button is held down), which can be expressions. If omitted, the mouse's current position is used. The x/y coordinates of the drag's starting position, which can be expressions (the mouse will be moved to these coordinates right before the drag is started). To compensate automatically for cases where the user has swapped the left and right mouse buttons via the system's control panel, use the Click command instead. Specify X1 for the fourth button and X2 for the fifth. The button to click: Left, Right, Middle (or just the first letter of each of these). MouseClickDrag, WhichButton, X1, Y1, X2, Y2, Speed, Relative Parameters WhichButton MouseClickDrag - Syntax & Usage | AutoHotkey MouseClickDragĬlicks and holds the specified mouse button, moves the mouse to the destination coordinates, then releases the button. ![]()
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